Find top VR tutors - learn VR today
Master VR from our VR tutors, mentors, and teachers who will personalize a study plan to help you refine your VR skills. Find the perfect VR tutor now.
Master VR from our VR tutors, mentors, and teachers who will personalize a study plan to help you refine your VR skills. Find the perfect VR tutor now.
VR tutor
Greetings everyone, I'm Sharat. My expertise lies in Unity3D, where I specialize in and have substantial experience working with: - Quest 3, Quest Pro, Quest 2 devices. - Quest Passthrough, Quest AR Apps & Quest VR Apps. - Multiplayer apps using Photon PUN. - Multiplayer VR (Quest + PUN) - AR iOS & Android apps. - VR, AR, Mobile & Desktop based product configurator apps. - Ready Player Me . - VectorNav Senso Simulations. - Prototypes (VR, AR, iOS, Android, WebGL, Mac & Windows standalone) apps. - 2D & 3D Games.
VR tutor
I've been a professional programmer since 2016, diving into Apple App Development since 2019 after a spur-of-the-moment decision to attend WWDC. I have a passion for solving "impossible" problems and helping others tackle their toughest challenges. Since September 2024, my focus has been on Vision Pro development, particularly with Enterprise APIs. I believe this technology has the potential to elevate existing solutions to new heights. If you're facing any challenges with Apple development platforms, feel free to reach out—I'm here to help!
VR tutor
Being a software developer is more than just learning to program in a computer language. I have been building multiplayer games since 2015, primarily in Unity 3D using Photon Bolt or Photon Fusion (server-authoritative). In the past I have also designed several larger web sites from concept to deployment, some high-profile projects. I have served as a Lead Developer or Senior Developer for years, mentoring other developers and encouraging them to use the latest technologies and best practices. For tutoring, I would focus on teaching patterns, using events, and reusable methods for designing applications and reinforcing the need to stay current as new technologies are released. I can give advice on how to focus your learning efforts to target specific types of development positions, and interviewing advice for finding a position within a software company. I had been a developer in C++ for about 10 years prior to using C# and focused on web technologies, which I have now been doing for another 10 years. While I have primarily been using Unity 3d, Microsoft .NET / C#, I have also utilized VB and VB.NET, touched on Linux/PHP/MySQL from time to time, and worked with the Microsoft SQL Server/Express/CE products for 10+ years. I originally started building a Unity 3D game about 5 years ago, which passed Steam Greenlight and I am currently working on multiple Unity mobile and desktop games. Domain Driven Design is a basis for each of my projects' structure, and I reinforce the need to use best practices when coding. I can also explain SCRUM, which is used by many companies for handling team project management. For Unity 3D multiplayer networking projects I typically work with and recommend Photon Fusion along with PlayFab, PlayFab Matchmaking, and PlayFab Servers. I recommend and use PlayFab in most all of my projects. If your final senior project is a "Concept to POC" type of project where the Proof of Concept is the working software required for a grade ,then I will also teach you to use Azure DevOps with a Git repository to manage the project (or Plastic for Unity projects), and Invision to wireframe your ideas before we begin developing any code. I can help you document the Project Scope, Functional Specs, create Design Documents, and build the presentation for your senior college project. We can build completed projects in a short time, both the user interface and the server components as needed. My focuses are Unity 3D, C#, .NET Core, HTML5 / CSS3, jQuery, Object Relational Mapping (Entity Framework or nHibernate), Microsoft .NET, Web Services, Azure, Photon, PlayFab, SQL Server, SQLite, Cosmos DB.
VR tutor
I am a programmer. - iOS: Swift, Objective C - Android: Java, Kotlin - Hybrid: React-native - Web: Next, React, Node
VR tutor
I’m a software developer with over 15 years’ experience in desktop, mobile, and 3D graphics technologies at companies including Sony Computer Entertainment and HP. My core technical skills include Unity3D, C# / .Net, Java and C++. I’m passionate about creating robust, maintainable software systems using techniques such as design patterns and loosely-coupled architectures. In terms of mentoring, I have prior experience from helping out at a local programming club for junior coders. https://www.linkedin.com/in/hbodasing
VR tutor
**Full-stack software engineer.** - Backend specialist for 5 years at S&P and Banqsoft. - Mobile specialist for 7 years with Diversido, Noble Muffins and other clients. - Professional experience with React, TypeScript, C++ and Java. I got my start when I took over IT at a horse trailer dealership to gather money to move to Europe. At S&P, I took our team's first two microservices from zero to production. I later served as scrum master, and was given a technical excellence award for my work in SQL optimization. As a game developer, my Turbo Slicer product has been featured repeatedly by the Unity Asset Store. I wrote a finite element analysis kit for PlayWay S.A. to manage building collapse for the games Construction Machines 2016, Demolish & Build 2017 and Demolish & Build 2018. As a mentor I will solve your problem and explain it with patience. My favorite highlights from my time here: * Helped an experienced engineer build a Gtk-based UI for an industrial control unit. * Helped an entrepreneur deliver a Unity-based VR demo to customers and investors. * Debugged problems of concurrency, thread safety and asynchronous IO in iOS apps. * Lead a student through correct authoring of a filesystem driver. I check Codementor daily. Write me and let's get something done!
Find your personal VR tutor on Codementor today
See the power of our VR tutors through glowing user reviews that showcase their successful VR learning journeys. Don't miss out on top-notch VR training.
“I wanted to learn more about vr XR in Unity while coming up with a solution to my problem. As a result of working with Hamza, I was able to successfully accomplish my long journey of familiarizing myself with met XR. Highly recommend him to anyone. Looking forward for future projects.“
aldwyn barry / May 2024
HAMZA HASSENE
VR tutor
“I approached Shawn with a pretty unique multiplayer VR web app - a UI and library he had never seen before. Although Shawn did not have previous experience with these specific factors, his existing JavaScript programming knowledge and problem-solving skills led us to solving many problems with my project within just 1 hour! I am looking forward to our next session after I have taken a few actionable steps on my own. I recommend Shawn to anyone looking for help with novel ideas or debugging code. He is a great problem-solver, clear communicator and has lots of creative input. Worth every penny. Easiest 5-star rating I have EVER GIVEN.“
Charlie George / Nov 2020
Shawn Freyssonnet-Inder
VR tutor
“He was able to give very simple explanations for my errors involving setting my values between my scripts. He was able to tell what was happening, despite not having a controller to test with or my messy code.“
homhom / Apr 2020
Max Pixel
VR tutor
“Bryant is knowledgable, helpful and clear with his support. He gave a 30 min tutorial to help me get started. I look forward to working with him again in the near future.“
Aaron Grill / Sep 2019
Bryant Young
VR tutor
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Find the most suitable VR tutor by chatting with VR experts.
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We'll help connect you with a VR tutor that suits your needs.
Find the most suitable VR tutor by chatting with VR experts.
Arrange regular session times with VR tutors for one-on-one instruction.
Learning VR effectively takes a structured approach, whether you're starting as a beginner or aiming to improve your existing skills. Here are key steps to guide you through the learning process:
The time it takes to learn VR depends greatly on several factors, including your prior experience, the complexity of the language or tech stack, and how much time you dedicate to learning. Here’s a general framework to help you set realistic expectations:
Setting personal learning goals and maintaining a regular learning schedule are crucial. Consider leveraging resources like Codementor to access personalized mentorship and expert guidance, which can accelerate your learning process and help you tackle specific challenges more efficiently.
The cost of finding a VR tutor on Codementor depends on several factors, including the tutor's experience level, the complexity of the topic, and the length of the mentoring session. Here is a breakdown to help you understand the pricing structure:
To find the best rate, browse through our VR tutors’ profiles on Codementor, where you can view their rates and read reviews from other learners. This will help you choose a tutor who fits your budget and learning needs.
Learning VR with a dedicated tutor from Codementor offers several significant benefits that can accelerate your understanding and proficiency:
By leveraging these benefits, you can significantly improve your competency in VR in a structured, supportive, and effective environment.
Personalized VR mentoring through Codementor offers a unique and effective learning approach compared to traditional classroom learning, particularly in these key aspects:
Personalized mentoring thus provides a more tailored, flexible, and intensive learning experience, making it ideal for those who seek a focused and practical approach to mastering VR.
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