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Top freelance Unreal Engine developers available to hire
**I am a freelance software developer, a clinical counsellor and a mentor in one.**
**As a software developer,** I do contract work through my Vancouver-based company Qubiq Interactive ([https://www.qubiqinteractive.ca](https://www.qubiqinteractive.ca/)). My main focus in on custom-built applications that require a unique engineering approach, although I have extensive experience with working on more traditional consumer apps and websites as well. I am especially passionate about agent-based modeling and games development.
**As a tech counsellor** at my private practice Treerock Therapy ([https://www.treerocktherapy.ca](https://www.treerocktherapy.ca/)), I provide career counselling to individuals and team mental health consulting to tech companies. My mission is to facilitate transformation of burnout, anxiety and depression into self-actualization in my clients.
I started my career in the engineering industry in 2009 and received a PhD in Simulation of Complex Systems from the University of Southampton, United Kingdom in 2017. I have developed autonomous robot simulations, distributed data processing systems, games and websites. I trained and mentored junior programmers, led development teams and maintained strong relationships with clients. I taught software development at higher education institutions in Europe and in Canada.
Hello! I am a software engineer with experience in both military simulations and games. I've been using C++ professionally for about 10 years and Unreal Engine for 6. I'm also familiar with C, C# and some scripting languages. Feel free to send me a message if you have any questions!
Unreal Engine C++ Gameplay Programmer bringing 15+ years of Programming experience to build high-quality game features.
Main skills:
Hybrid 2D game using PaperZD,
Gameplay Ability System,
Behavior tree, State Tree, AI and Linked Animation layers.
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www.GridShift.dev
I'm a self-taught game developer and programming instructor. With my name on three published titles (Land of Screens, Half-Past Fate, Bow Battle Arenas), I have experience working in a small studio setting under Serenity Forge and Denis Entertainment Inc.
I got my start 20 years ago creating popular niche games using Warcraft 3 and the Lua based coding syntax. I also built up coding logic using multiple titles from the RPG Maker series, and gave back by producing several tutorials for the engine on game engine forums and Youtube. (https://www.youtube.com/user/Titanhex/videos)
I've spent several years recently focusing on Unity and using the Unity Editor to build more complex 3D Games, as well as experimenting with the Python language, Lua, and Roblox to build and expand game development. I've even taken a brief foray into Unreal Engine.
I've learned to develop for VR, Mobile, Console and PC.
My thirst for knowledge is unquenchable, and I've practiced 3d modeling, photoshop and pixel art as well. I'm familiar with a wide range of industry standard development tools, techniques, paradigms and practices in game development and Unity development both in terms of coding and designing.
I've built and taught game development in Unity, Unreal Engine, RPG Maker, Roblox, Godot, and more. I consider myself software agnostic.
I'm self-taught in Lua, C#, Python, Javascript, Blender and Java at different levels for each. I teach most of them at a high level, and enjoy building programs and working within engines. Infact, one of my core abilities is in teaching others, but my true passion is in game development, where I spend my free time focusing.
I have over 1500 hours of lessons taught building games with Lua & Roblox, over 600 hours of lessons taught in Unity, and over 300 lessons taught in Python, over 100 in Unreal Engine and 100 in Godot. That's not even including the thousands of hours spent on independent research, reading purchased e-books from many authors, and building my own projects and participating in game jams.
When it comes to teams I'm cooperative and focused on helping others. I'm also self-sufficient, and know how to find answers. I use communication to build rapport, which is something I seek in my work environment, rapport with my fellow workers, and to exchange ideas, solutions and direction.
I'm a potent leader, and often excel in such positions.
I worked more than 16 years in big companies and R&D insitiutes as Samsung, NEC.
I worked on advanced technologies, including AI, computer vision, I have more than 10 years of experience in project management and project architect
I love to teach and encorage poeple for making a great things with SW
Worked in the field for 3 decades for mom and pop shops to fortune 500 companies. I am seeking a full time position with a company as a backend, CFML programmer which is where I feel most comfortable with my more than 3 decades of coding experience. I would require a remote position, however, I am open to adjusting my waking hours to any time zone.
2002-2020: I played guitar, bass, & sang with a variety of cover, metal, folk, and industrial bands; I was a live & studio audio engineer, and I wrote & recorded music & sound FX for video games, but primarily I was a teacher of music.
2006: I launched a music education software startup
In 2017 I shifted focus to VR; I've installed 80+ VR theaters in 12 cities around the US, specializing in Pico, Vive, & HTC, large-scale video screens.
I've also run VR events for theaters, rock venues, and McCormic Center.
Android Ninja, Overall 5 years of product developement experience. Polyglot, have written production code in C++, Python, Kotlin and Java. All 5 star ratings till now, not even a single unsatisfied client.
I give a FULL REFUND guarantee if I am not able to solve your problem.
Read my Blog: https://abhishekbansal.dev/
I've been working in the game industry for 19+ years. C++, C# and Python are my first weapons along with the other languages. Love to talk about data structure, algorithm and game development.
Hello!
I have over 15 years of programming experience, and graduated with a first-class degree in computer science from a well-known university in the UK.
I have worked in several sectors, including as a backend / data engineer for a large online retailer, as a full-stack developer of web and mobile apps, and as a video game developer.
I currently provide freelance software development and consulting services to startups, helping them to get their ideas off the ground, and to build a solid technical foundation for their business.
I also love teaching and mentoring, and have worked with several up-and-coming engineers to help them along their path in the industry, as well as producing educational / instructional content.
Whether you're an entrepreneur with plans to build something great, or a student hoping to kick-start their career, I look forward to working with you!
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