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Top freelance Unreal Engine developers available to hire

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Freelance Unreal Engine Developer - Ethan Soo
Freelance Unreal Engine Developer5.0 (20 reviews)

Stuck on a Unity bug, a C# or C++ assignment, or a web app that won't deploy? Send me the error and what you've tried. I've built software for 7+ years, mostly in Unity and C#, and also work in Unreal. I co-founded techToy Studio and led development of Symphoni, a VR rhythm game that launched on the Meta Quest Store in March 2025 and carried its top-rated badge. On Codementor I've helped hundreds of engineers and students with C++, C#, Java, Unity, data structures and algorithms, system design and networking, including code reviews. I also led Udacity's mentoring for two VR nanodegrees and mentored in MIT xPro's and NYU Tandon's XR programs. Portfolio: ethansoo.xyz Prior Projects & Clients: https://docs.google.com/document/d/1ii5qUvPd0sIYq9OoQMXnW8NySKiIK1ZyUjE--kk1JEM/edit Languages: C++, C#, Java, Python, JavaScript, TypeScript, Swift, C and Kotlin. Credentials: Udacity VR Software Development Nanodegree, 2018 1st place, Games track, Meta Quest Presence Platform Hackathon, April 2024 Founded the Cupertino High School game development club, which still runs today

Freelance Unreal Engine Developer - Yoan ROCK
Freelance Unreal Engine Developer5.0 (12 reviews)

Unreal Engine Gameplay & UI Engineer specializing in C++ and Blueprints, with 5+ years of professional experience across 7+ studios and teams and 3 shipped commercial games. I build, refactor, and stabilize production-ready gameplay and UI systems, with a strong focus on scalable architecture, maintainability, debugging, and designer-friendly workflows. I have contributed to projects including Park Beyond, Otherskin, Prologue: Go Wayback, Tearfallen, and Descent of Lunaris, working on gameplay systems, CommonUI/UMG architecture, designer-facing workflows, interaction systems, simulation features, refactoring, debugging, and production support. What I bring to a team: - Gameplay systems & core mechanics - UI architecture: CommonUI / UMG / Slate - Blueprint → C++ migration & refactoring - Debugging / profiling / production stabilization - Designer-facing tools & scalable workflows

Freelance Unreal Engine Developer - Michael Bibby
Freelance Unreal Engine Developer

2002-2020: I played guitar, bass, & sang with a variety of cover, metal, folk, and industrial bands; I was a live & studio audio engineer, and I wrote & recorded music & sound FX for video games, but primarily I was a teacher of music. 2006: I launched a music education software startup In 2017 I shifted focus to VR; I've installed 80+ VR theaters in 12 cities around the US, specializing in Pico, Vive, & HTC, large-scale video screens. I've also run VR events for theaters, rock venues, and McCormic Center.

Freelance Unreal Engine Developer - Zach Bowman
Freelance Unreal Engine Developer

Want to learn how to make your own video games? Hey, I'm Zach - a professional game developer who's worked on Minecraft, Halo, and other cool stuff. I help students of all ages learn how to build their own games from the ground up. I've been making games at big studios for about ten years, and I also make small, indie games in both 2D and 3D. When you're ready, I can even give you tips for getting your first job in the game industry. Ready to get started? Book your first lesson and we'll start building your very first game.

Freelance Unreal Engine Developer - Abhishek Bansal
Freelance Unreal Engine Developer5.0 (147 reviews)

Android Ninja, Overall 5 years of product developement experience. Polyglot, have written production code in C++, Python, Kotlin and Java. All 5 star ratings till now, not even a single unsatisfied client. I give a FULL REFUND guarantee if I am not able to solve your problem. Read my Blog: https://abhishekbansal.dev/

Freelance Unreal Engine Developer - Michael Urvan
Freelance Unreal Engine Developer5.0 (121 reviews)

Being a software developer is more than just learning to program in a computer language. I have been building .NET web apps for years and multiplayer games since 2015, using Unity 3D using Photon Fusion (server-authoritative). I have also designed and/or worked on enterprise web sites from concept to deployment, some high-profile projects. I have served as a Senior or Lead Developer for years, mentoring other developers and encouraging them to use the latest technologies and best practices. For tutoring, I would focus on teaching design patterns, using events and encapsulation when designing applications and reinforcing the need to keep your skillset current as new technologies are released. I can give advice on how to focus your learning efforts to target specific types of development positions, and interviewing advice for finding a position within a software company. I had been a developer in C++ for about 10 years prior to using C# and focused on web technologies prior to working with Unity 3D. While I have primarily been using Unity 3D and Microsoft .NET / C# recently, I have also utilized legacy technologies like Classic ASP, VB and [VB.NET](http://vb.net/), COM/DCOM, worked with Linux/PHP/MySQL from time to time, and worked with the Microsoft SQL Server/Express/CE products for 10+ years. I also have formal SCRUM training, which is used by many companies for handling team project management. For Unity 3D multiplayer networking projects I typically work with and recommend Photon Fusion along with PlayFab integrations, PlayFab Matchmaking, and PlayFab GameServers. If your college project is a "Concept to POC" type of project where the Proof of Concept is the working software required for a grade, then I will also teach you to use a Git repository to manage the project (or Plastic/UVCS for Unity projects). I can help you document the Project Scope, Functional Specs, create Design Documents, and build the presentation for your college project. We can build completed projects in a short time, both the user interface and the server components as needed. My focuses are Unity 3D, Photon Fusion, PlayFab, C#, .NET Core, [ABP.io](http://abp.io/) backend (Blazor/.NET MVC/SQL Server)

Freelance Unreal Engine Developer - Reid Treharne
Freelance Unreal Engine Developer5.0 (78 reviews)

Hello! I am a software engineer with experience in both military simulations and games. I've been using C++ professionally for about 10 years and Unreal Engine for 6. I'm also familiar with C, C# and some scripting languages. Feel free to send me a message if you have any questions!

Unreal EngineUnreal Engine 5C#C++AlgorithmAPI Blueprint
Freelance Unreal Engine Developer - YoungGi Kim
Freelance Unreal Engine Developer5.0 (68 reviews)

I've been working in the game industry for 19+ years. C++, C# and Python are my first weapons along with the other languages. Love to talk about data structure, algorithm and game development.

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Frequently asked questions

How long do Unreal Engine projects normally take?

The length of a project depends on many factors, including the scope of your project and the technical complexity of it. When you post a freelance Unreal Engine project request on Codementor, you’ll have the option to indicate when you’d expect the project to be completed. We suggest chatting with the interested developers to ensure both sides are on the same page. For more information on how to post a freelance Unreal Engine request on Codementor, check out our article.

How much does it cost to hire a freelance Unreal Engine developer?

We don’t charge anything when you post a freelance hiring request for Unreal Engine developers! You’ll have the chance to determine what the budget for your project is when you post the request. You’ll only need to pay the developer if you’re 100% satisfied with their work. Please know that Codementor charges a small service fee when a developer completes the job.

What makes Codementor Unreal Engine developers different?

We do a comprehensive technical and communications screen of all Unreal Engine developers at Codementor. Our network includes book authors, popular open source contributors, top Stack Overflow users and engineers at top tech companies. In addition, to continually ensure the quality of our freelancers, we regularly check in on existing Unreal Engine developers’ user satisfaction rates.

What happens if I’m not happy with the freelancer’s work?

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