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Top freelance Unreal Engine developers available to hire
Hello! If you need help with game development, I'm here to help you find (and learn) effective techniques and solutions for your projects.
I've been a Game and Software developer since 2010. I have solid experience with Unity, C#, and Game Design, and I'm constantly updating my skills. I also have experience with Unreal Engine 5, Level Design, 3D Modeling, and Mobile Development.
I developed games for PC and Android. My background includes working on:
● SAK'D (2D metroidvania game, demo released on Steam)
● NekoSuki! ~ Kitty Love Adventure (action-adventure game, in development)
● Time Master (puzzle-platformer game, released on Steam)
● Baneville (an educational game for Brazilian schools)
I have knowledge and experience with:
● Unity, C#, async-await (UniTask), advanced programming concepts
● Unreal Engine 5, Blueprints, C++
● Game Design, Level Design, UI Programming, Game Optimization, QA
● Unity Addressables, Timeline
● Third-party assets and plugins: Platformer Project, Corgi Engine, Game Kit Controller, World Streamer 2, DoozyUI, RealtimeCSG, Rewired, Animancer, RealToon, Dialogue System for Unity, MicroSplat, MicroVerse, etc.
● Blender, VRoid Studio (3D Modeling, Rigging, Skinning, Animation)
● Photoshop, Krita, GIMP (Texturing, Image editing)
● Wwise Audio Middleware
● Mobile Development: Android (native), iOS (native), Kotlin, Swift, Xamarin, Xamarin.Forms
● Kotlin, Swift
With a deep background in computational biology, AI, and large-scale data systems, I've spent my career at the intersection of genomics and machine learning.
I’m here to help others navigate and excel in this evolving landscape.
Worked in the field for 3 decades for mom and pop shops to fortune 500 companies. I am seeking a full time position with a company as a backend, CFML programmer which is where I feel most comfortable with my more than 3 decades of coding experience. I would require a remote position, however, I am open to adjusting my waking hours to any time zone.
My name is Yoan, and I’m from France. I’m deeply passionate about coding, games, and helping others! Whether it’s creating immersive experiences through programming, diving into the worlds of gaming, or sharing my knowledge to support and inspire others, I’m driven by a love for learning, collaboration, and making a positive impact.
https://yoanrock.com/
I'm a senior software engineer with more than a decade of experience. I've done everything including web, application, full-stack, and game development.
Hello! I am a software engineer with experience in both military simulations and games. I've been using C++ professionally for about 10 years and Unreal Engine for 6. I'm also familiar with C, C# and some scripting languages. Feel free to send me a message if you have any questions!
I worked more than 16 years in big companies and R&D insitiutes as Samsung, NEC.
I worked on advanced technologies, including AI, computer vision, I have more than 10 years of experience in project management and project architect
I love to teach and encorage poeple for making a great things with SW
2002-2020: I played guitar, bass, & sang with a variety of cover, metal, folk, and industrial bands; I was a live & studio audio engineer, and I wrote & recorded music & sound FX for video games, but primarily I was a teacher of music.
2006: I launched a music education software startup
In 2017 I shifted focus to VR; I've installed 80+ VR theaters in 12 cities around the US, specializing in Pico, Vive, & HTC, large-scale video screens.
I've also run VR events for theaters, rock venues, and McCormic Center.
Android Ninja, Overall 5 years of product developement experience. Polyglot, have written production code in C++, Python, Kotlin and Java. All 5 star ratings till now, not even a single unsatisfied client.
I give a FULL REFUND guarantee if I am not able to solve your problem.
Read my Blog: https://abhishekbansal.dev/
I've been working in the game industry for 19+ years. C++, C# and Python are my first weapons along with the other languages. Love to talk about data structure, algorithm and game development.
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STEP 3
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Frequently asked questions
How long do Unreal Engine projects normally take?
The length of a project depends on many factors, including the scope of your project and the technical complexity of it. When you post a freelance Unreal Engine project request on Codementor, you’ll have the option to indicate when you’d expect the project to be completed. We suggest chatting with the interested developers to ensure both sides are on the same page. For more information on how to post a freelance Unreal Engine request on Codementor, check out our article.
How much does it cost to hire a freelance Unreal Engine developer?
We don’t charge anything when you post a freelance hiring request for Unreal Engine developers! You’ll have the chance to determine what the budget for your project is when you post the request. You’ll only need to pay the developer if you’re 100% satisfied with their work. Please know that Codementor charges a small service fee when a developer completes the job.
What makes Codementor Unreal Engine developers different?
We do a comprehensive technical and communications screen of all Unreal Engine developers at Codementor. Our network includes book authors, popular open source contributors, top Stack Overflow users and engineers at top tech companies. In addition, to continually ensure the quality of our freelancers, we regularly check in on existing Unreal Engine developers’ user satisfaction rates.
What happens if I’m not happy with the freelancer’s work?
As a platform, we strive to ensure you’re always happy with your Unreal Engine project’s results. If you’re unsatisfied with the results, you can choose to get a refund for the project. Additionally, you can contact our support team should you need any further assistance with your project.
For more answers to frequently asked questions, see here.
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