Yoan ROCK

Yoan ROCK

Mentor
5.0
(8 reviews)
US$20.00
For every 15 mins
14
Sessions/Jobs
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First 15 mins free for your first session
ABOUT ME
Passionate Unreal Engine Developer with more than 4 yrs of Exp.
Passionate Unreal Engine Developer with more than 4 yrs of Exp.

My name is Yoan, and I’m from France. I’m deeply passionate about coding, games, and helping others! Whether it’s creating immersive experiences through programming, diving into the worlds of gaming, or sharing my knowledge to support and inspire others, I’m driven by a love for learning, collaboration, and making a positive impact.

French, English
Paris (+01:00)
Joined July 2024
EXPERTISE
4 years experience | 8 endorsements
I've been using Unreal Engine for over 4 years now, and I’m absolutely in love with it. Once you understand how it works and stop constan...
I've been using Unreal Engine for over 4 years now, and I’m absolutely in love with it. Once you understand how it works and stop constantly fighting against it, you can accomplish truly incredible things.
C++
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C++
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3 years experience
I’ve worked on almost all of my projects using Unreal Engine 5, making me highly familiar with its interface and features. I’m experience...
I’ve worked on almost all of my projects using Unreal Engine 5, making me highly familiar with its interface and features. I’m experienced with many of the new systems introduced by Unreal, such as the Enhanced Input System, Common UI, Gameplay Tags, and the Gameplay Ability System.
Unreal Engine
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Unreal Engine
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5 years experience | 5 endorsements
I have more than 5 years of experience doing C & C++, first when In my aprenticeship at Nokia working on 5G, learning clean coding and ba...
I have more than 5 years of experience doing C & C++, first when In my aprenticeship at Nokia working on 5G, learning clean coding and based. and then in the gaming industry while using Unreal Engine. I can convert any Blueprints to C++, implementing gameplay systems (Character, Camera, Controller), resolving bugs, and creating complex systems in both C++ and Blueprints. Additionally, I excel at developing robust user interfaces using Slate or C++. My coding philosophy centers on delivering clean, maintainable, and efficient solutions. I adhere to these core principles: - Single Responsibility Principle (SRP): Ensuring each class or function has a single, well-defined purpose. - Don't Repeat Yourself (DRY): Avoiding redundancy by reusing code effectively. - KISS (Keep It Simple, Stupid): Striving for simplicity to improve readability and ease of maintenance. - MVC (Model-View-Controller): Structuring code for better separation of concerns and scalability..
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3 years experience | 8 endorsements
At the start of my journey, my focus was primarily on C++. However, I've grown to become a huge fan of Blueprints. They're incredibly use...
At the start of my journey, my focus was primarily on C++. However, I've grown to become a huge fan of Blueprints. They're incredibly useful for rapid prototyping, quick iterations, and creating simple to semi-complex systems efficiently. I can help you architect, debug, and optimize your Blueprints to ensure they are both effective and maintainable.
Unreal Engine
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Unreal Engine
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4 years experience
I have over 4 years of experience in UI development with Unreal Engine, helping studios like Game Atelier and PlayerUnknown, as well as s...
I have over 4 years of experience in UI development with Unreal Engine, helping studios like Game Atelier and PlayerUnknown, as well as students, with their UI needs. My work includes creating cinematic and intro video systems, modular UI with parent widget classes, dynamic tutorials, and complete main and pause menus. I follow best practices, using Common UI to ensure seamless support for controllers and mouse/keyboard.
4 years experience | 5 endorsements
I’ve worked with over six studios as both an employee and a freelancer, participated in more than three game jams, and have experience wo...
I’ve worked with over six studios as both an employee and a freelancer, participated in more than three game jams, and have experience working with teams of all sizes. I’m familiar with every stage of game development, including design, prototyping, development, and polishing.
5 years experience | 2 endorsements
Before starting my career in the gaming industry, I got an engineering diploma, where I developed essential skills in math, coding, proje...
Before starting my career in the gaming industry, I got an engineering diploma, where I developed essential skills in math, coding, project management, and English. I also learned the importance of professionalism, best practices, and adaptive thinking to consistently find solutions and navigate challenges.

REVIEWS FROM CLIENTS

5.0
(8 reviews)
Genritz Sermonia
Genritz Sermonia
January 2025
Excellent detailed explanations with blueprints in Unreal Engine.
Wesley Chan
Wesley Chan
January 2025
Yoan was very helpful in debugging my Unreal Engine game. Yoan guided me through the process step by step. He is very engaging, hard working, passionate, and will go the extra mile to help you with your issues. 10/10 recommend.
Black Lotus
Black Lotus
September 2024
Yoan walked me through creating a large, super complex inventory system in Unreal5, It is by far the most complex and frustrating system in my project to work with. It was an incredibly challenging project as we had to merge 5 total inventories that were different setups & mostly NEVER designed to work together. Everything in my project is custom & done in the most performant methods so it is also rather tedious to work with. I worked on merging the inventory myself for about 2 months before i decided to get help and I am so glad I did. From my mess of spaghetti code we were able to create AAA quality user interfaces that were exactly what I envisioned them to be, IN ONE SESSION! In order to do this you need such a wide variety of skills in almost every area of game development, We wasted no time banging this project out, and I learned a lot from his instructions. I will continue to give him the call when i need any help with my projects. Besides being an industry professional, Yoan is also an honest person, you can tell this immediately. He genuinely has a passion for what he does, and honestly wants to help you achieve your goals. He went way above & beyond to get this finished for me in a session. If i could, i would give him 6 stars. Aloha! TJ
Black Lotus
Black Lotus
September 2024
Amazing talent, super helpful with excellent problem solving skills, goes above & beyond to help you out. I've learned a lot during the sessions! Highly Recommended!
Henry Jackson Janes
Henry Jackson Janes
September 2024
Yoan helped me in minutes what took me hours on my own. Great with blueprints and game logic. Helped me solve problems and clean up my code. Really friendly and a great communicator. Look forward to our future sessions!
Rishabh Garg
Rishabh Garg
September 2024
I realy cannot expres in words how much helpful it was. He is very knowledgeable and helps in great ways. Definitely worth.
Robert Beson
Robert Beson
August 2024
Yoan was a great help during our sessions. He assisted me in setting up a complex UI using Blueprint in Unreal Engine 5 and was clear in explaining the necessary concepts, which has enabled me to continue the work independently. The sessions were very productive, and his expertise in game development is evident. I definitely recommend Yoan if you need solid guidance in this area.
EMPLOYMENTS
UE5 Programmer
Freelance — Game Atelier
2023-12-01-2024-03-01

Responsible for the UI

Responsible for the UI

Git
Gameplay
Unreal Engine 5
Git
Gameplay
Unreal Engine 5
UE5 Multiplayer Gameplay Programmer
Freelance — Chillchat
2023-07-01-2023-12-01

Responsible for the Skill & Monster integration in the game

Responsible for the Skill & Monster integration in the game

Git
Gameplay
Unreal Engine 5
Git
Gameplay
Unreal Engine 5
UE4 Gameplay Programmer
Blacksheep Studio & Limbic Studio
2021-01-01-2023-06-01

I was working in collaboration with Limbic Studio as a C++ Unreal Developer. Responsible for the ride’s operation and mission scriptin...

I was working in collaboration with Limbic Studio as a C++ Unreal Developer. Responsible for the ride’s operation and mission scripting of the game.

Perforce
Unreal Engine 4
Visual Studio 2015
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Perforce
Unreal Engine 4
Visual Studio 2015
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PROJECTS
Primorden
2023
Responsible for the Skill & Monster integration in the game
Responsible for the Skill & Monster integration in the game
Git
Unreal Engine 5
Git
Unreal Engine 5
Park Beyond
2021
I was working in collaboration with Limbic Studio as a C++ Unreal Developer. Responsible for the ride’s operation and mission scripting o...
I was working in collaboration with Limbic Studio as a C++ Unreal Developer. Responsible for the ride’s operation and mission scripting of the game
Perforce
Unreal Engine 4
Visual Studio 2015
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Perforce
Unreal Engine 4
Visual Studio 2015
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