Implementing the useState Hook
Introduction
I felt uneasy the first time I read about hooks in React. Their inner workings seemed too magical. I remember looking at a simple example and trying to make sense of how it worked under the hood:
function Counter() {
const [count, setCount] = useState(0)
return (
<div>
The count is: {count}
<button onClick={() => setCount(count + 1)}>+</button>
</div>
)
}
It was clear what the example was doing. You click the + button, and the count is incremented. But where was the value of count
being stored, and how were we getting the correct value, even though 0
was passed every time? Even as I started incorporating hooks into my apps, I had few clear answers. So I started searching for sources that described how hooks work under the hood. Finally, I decided to try and reimplement some of the core hooks myself.
This post details my process of reimplementing the useState hook. For me, the goal was never to exactly match the real implementation. The goal was to gain some insight into how some like useState
can be implemented.
Classes and state
Generally speaking, state includes any value that changes over time, when that value needs to be remembered by the program. For React class components, the concept of state is translated directly into the state
object. The idea is to encapsulate all (or at least most) of the changing values in one place. We initialized the state
object with some default values when the class is created, and then modify these values indirectly by calling the setState
method:
class Counter extends React.Component {
constructor() {
this.state = {
count: 0
}
}
increment = () => {
this.setState({
count: this.state.count + 1
})
}
render() {
return (
<>
<div>count: {this.state.count}</div>
<button onClick={this.increment}>+</button>
</>
)
}
}
The setState
method recreates the component's state by merging the existing state with the new object that was passed as an argument. If we were to implement the base setState, it would look something like this:
setState(newPartialState) {
this.state = {
...this.state,
...newPartialState
}
// rerender the component
}
Functions and State
Unlike an object or class, a function cannot internally maintain state. This is the reason, in React, that a functional component is also called a stateless functional component. So I'd come to expect a functional component to work the same way as a simple add function - given the same input, I would expect to always get the same output. If I needed state, I would have to create a parent class component, and have that component pass down the state:
// The Counter functional component will receive
// the count and a setCount function
// from a parent class component
const Counter = ({ count, setCount }) => (
<>
<div>count: {count}</div>
<button onClick={() => setCount(count + 1)}>+</button>
</>
)
class CounterContainer extends React.Component {
// shorthand for using a constructor
state = {
count: 0
}
setCount = (newCount) => {
this.setState({
count: newCount
})
}
render() {
return (
<Counter count={this.state.count} setCount={this.setCount}>
)
}
}
In a sense, the useState
hook gives us a way to tell React that we need something like that parent class component, without having to create it ourselves. We simply tell React that we want to use state, and React will create that state for us.
Functions that use state
As a first attempt around creating a parent class component, we could try and have a function component directly modify a global variable:
let count = 0;
const Counter = () => (
<>
<div>{count}</div>
<button onClick={() => count++}>+</button>
</>
)
This, however, doesn't quite work. Even though value of count
is changing, the Counter
component does not re-render to show the new value. We stil need something similar to a setState
call, which would rerender the component when the value of count
changes. We can make a setCount
function that does just that:
let count = 0
function setCount(newCount) {
count = newCount
ReactDOM.render(<Counter />)
}
const Counter = () => (
<>
<div>{count}</div>
<button onClick={() => setCount(count + 1)}>+</button>
</>
)
This works! To ensure count
and setCount
are always used together, we can put them inside an object. Let's call this object MyReact
:
const MyReact = {
count: 0,
setCount(newCount) {
this.count = newCount;
ReactDOM.render(<Counter />)
}
}
To make things even clearer, let's create a useCount
function that returns an object with count
and setCount
:
useCount() {
return {
count: this.count,
setCount: this.setCount
}
}
Next, we would want to allow the caller of useCount
to pass an initial value. This presented us with a problem. we only need to set the initial value on the very first time that useCount
is called. On any subsequent call, we would want use the existing value of useCount
. One solution is adding a stateInitialized
variable. We'll initially set it to false
, and set it to true
on the first time that useCount
is called:
stateInitialized: false,
useCount(initialValue) {
if (!this.stateInitialized) {
this.count = initialValue;
this.stateInitialized = true;
}
// ...
}
Now that we got the basics working, we can make MyReact
more general by renaming the count
variable to state
, and the method names to useState
and setState
. Also, we'll return state
and setState
in an array, to allow for easy renaming:
const MyReact = {
state: null,
stateInitialized: false,
setState(newState) {
this.state = newState;
ReactDOM.render(<Counter/>, rootElement);
},
useState(initialValue) {
if (!this.stateInitialized) {
this.stateInitialized = true;
this.state = initialValue;
}
return [this.state, this.setState];
}
};
const Counter = () => {
const [count, setCount] = MyReact.useState(0)
// ...
}
We can also added a render
method to MyReact
, and call this method instead of calling ReactDOM.render
. This will allow us to save the Counter
component as part of MyReact
:
// ...
setState(newState) {
this.state = newState;
ReactDOM.render(<this.component/>, this.rootElement);
},
// ...
render(component, rootElement) {
this.component = component;
this.rootElement = rootElement;
ReactDOM.render(<this.component/>, this.rootElement);
}
// ..
// later
MyReact.render(Counter)
Multiple state variables
The next step is to enable MyReact
to manage multiple variables. The first step is to replace the single state
variable with an array of state variables. Now we would need some way to know, each time setState
was being called, which state variable is the one that needs to change. We can achieve this by relying on the call order to useState
. Take, for example, the two subsequent calls below:
const MyCounter = () => {
const [count, setCount] = MyReact.useState(0);
const [name, setName] = MyReact.useState("");
}
The MyReact.useState
methods would always be executed in the same order, first returning the values of count1
, setCount1
, and then returning the values of name
, setName
. This will be the case as as long as MyReact.useState
is not called inside conditional block, where the condition isn't always true or false.
Now, since we have two or more state variables, each state variable will need to have a corresponding setState
method. We can achieve this by using an array of objects, where object stores the state
value and the corresponding setState
method. We can call each of the objects a statePair
and the arrays that holds them stateArray
.
[{ value: count, setCount }, { value: name, setName }, ...]
We now need a way to track which element of the array is being used at any given time. For example, having the two calls to MyReact.useState
above, the first call should return the [count, setCount]
and the second call should return [name, setName]
. We can use a variable to track this value. Let's call this variable currentStateIndex
.
The currentStateIndex
will be reset to 0
whenever any setState
is called. When the value of currentStateIndex
becomes equal to the length of the array, we will create a new pair of state
an setState
.
const MyReact = {
stateArr: [],
currentStateIndex: 0,
component: null,
useState(initialValue) {
// if we reached beyond the last element of the array
// We will need create a new state
if (this.currentStateIndex === this.stateArr.length) {
const statePair = {
value: initialValue,
setState(newValue) {
statePair.value = newValue;
MyReact.currentStateIndex = 0;
ReactDOM.render(<MyReact.component />, rootElement);
}
};
this.stateArr.push(statePair);
}
// get the current state and setState before incrementing the index
const currentStatePair = this.stateArr[this.currentStateIndex];
this.currentStateIndex += 1;
return [currentStatePair.value, currentStatePair.setState];
},
render(component, rootElement) {
this.component = component;
this.rootElement = rootElement;
ReactDOM.render(<this.component />, this.rootElement);
}
};
Example
Given the above implementation, let's try and follow an example of a component that uses two state variables:
const Counter = () => {
const [count1, setCount1] = MyReact.useState(0);
const [count2, setCount2] = MyReact.useState(0);
return (
<>
<div>
The first count is: {count1}
<button onClick={() => setCount1(count1 + 1)}>+</button>
</div>
<div>
The second count is: {count2}
<button onClick={() => setCount2(count2 + 1)}>+</button>
</div>
</>
)
}
MyReact.render(Counter)
You can find is a sandbox with MyReact
and the Counter
component by clicking on this link
Following the code in the sandbox, these would be the inital values of MyReact
:
MyReact {
stateArr: [],
currentStateIndex: 0,
component: null,
}
After the first call to useState
:
const Counter = () => {
const [count1, setCount1] = MyReact.useState(0); // <--
The values of MyReact
will be:
MyReact {
stateArr: [{ value: 0, setState: fn() }],
currentStateIndex: 1,
component: Counter,
}
After the second call to useState
:
const Counter = () => {
const [count1, setCount1] = MyReact.useState(0);
const [count2, setCount2] = MyReact.useState(0); // <--
The values of MyReact
will be:
MyReact {
stateArr: [{ value: 0, setState: fn() }, { value: 0, setState: fn() }],
currentStateIndex: 2,
component: Counter,
}
Now, if the first + button is pressed, the values of MyReact
would become:
MyReact {
stateArr: [{ value: 1, setState: fn() }, { value: 0, setState: fn() }],
currentStateIndex: 0,
component: Counter,
}
Which would lead to Counter
being rendered again. On the subsequent calls to useState
, only the currentStateIndex
will be incremented, while the existing elements of stateArr
will be returned.
Conclusion
So, we've arrived at something pretty similar to React's useState hook. I cannot say if understanding the internal workings of hooks would make someone a better React developer. But I do feel that is is worthwhile to try and understand how abstractions can be created - this can help us understand the ones that have already been made, and to make new abstractions of our own.
Country: Philippines
I want to become a Full stock developer. Thirsty of Knowledge, I need Help please actually I’m getting jealous when I saw a web developer.
:'D