Freelance iOS Engineer
Various
2020-01-01-Present
- Worked with multiple clients spanning various industries, primarily focused on augmented reality (AR) projects involving prototyping, r...
- Worked with multiple clients spanning various industries, primarily focused on augmented reality (AR) projects involving prototyping, research, development, and App Store launches.
- Focused on developing apps in Swift and building custom features and functionality using ARKit, SceneKit, SpriteKit, and other core Apple libraries.
- Provided high-level technical guidance and product direction for early-stage and experimental projects, particularly in the AR space.
Lead iOS Engineer
Seedling
2017-10-01-2020-01-01
- Owned multiple iOS apps (developed for kids) that merged physical toys and digital experiences using augmented reality (the flagship pr...
- Owned multiple iOS apps (developed for kids) that merged physical toys and digital experiences using augmented reality (the flagship product was an AR teddy bear sold in many retail stores).
- Worked initially as the sole iOS developer but built out a small team of mobile developers and fostered a positive engineering culture to deliver quality user experiences across a suite of apps.
SpriteKit
Swift
iOS
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SpriteKit
Swift
iOS
ARKit
Core ML
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Senior Software Engineer
SurveyMonkey
2013-09-01-2016-11-01
- Owned the core functions of SurveyMonkey Audience, a marketplace business bringing together market researchers looking for insights and...
- Owned the core functions of SurveyMonkey Audience, a marketplace business bringing together market researchers looking for insights and survey-takers incentivized by donating to charity.
- Led multiple cross-organization initiatives, including API implementation and UX integration projects to launch survey-taking functionality in the SurveyMonkey iOS and Android apps.
Python
React
JavaScript
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Python
React
JavaScript
iOS
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