I’m a hands-on CTO and founding engineer with deep experience building large, complex systems from the ground up: including architecting and developing a custom large-scale MMO engine, real-time networking infrastructure, and scalable backend services. I’ve led and grown engineering teams, established robust DevOps and CI/CD pipelines, and delivered high-reliability, low-latency platforms capable of handling heavy concurrency and real-world user load. With a strong foundation in systems engineering, networking, infrastructure, and technical leadership, I bring the rare mix of visionary architecture and practical, execution-focused engineering. I create technology that not only works at scale, but moves businesses forward.




Company Website: https://www.fishnet.gg/
Company Website: https://www.fishnet.gg/
I joined Boxem as the founding engineer and CTO with the responsibility of building our software from the ground up, hiring and managi...
I joined Boxem as the founding engineer and CTO with the responsibility of building our software from the ground up, hiring and managing a team of remote engineers, and deploying and maintaining cloud infrastructure to scale to tens of thousands of users.
- Led development of a full-stack application from the ground up to our successful public launch in 1 year, releasing the software to thousands of excited customer signups on a live stream all at once.
- Designed a serverless and scalable tech stack using TypeScript, React/Next.js, and Node.js, with automated deployment to AWS via GitHub Actions.
- Handled all DevOps - managed several environments of AWS infrastructure, wrote internal command-line tooling for our engineers. Kept dependencies clean and up-to-date.
- Interviewed and hired every engineer to build out the team. Designed a streamlined process to completely onboard new engineers within 1 day. Wrote technical documentation and worked directly with new hires to get them comfortable with our software and requirements.
- Frequently met with CEO and shareholders to discuss requirements, teamwork and progress; organized and translated those requirements to engineers using lightweight Agile methods to track tasks and productivity.
- Facilitated communication and effectiveness of team members by solving dev issues, fixing bugs, jumping on calls to discuss hard problems with engineers, making sure everyone was on the same page and never stuck.
Building an advanced, highly-interactive user interface for a cloud gaming platform.
Building an advanced, highly-interactive user interface for a cloud gaming platform.