Unity Certified Associate Programmer with more than 15 years of Experience in IT - Computer Science - Software Programming , Tools Scripting, Procedural Modelling , Procedural Texturing , RealTime Rendering , Animation and shaders VFX
Working currently as a Lead AR/VR Technical Artist - Technical Director
Machine Learning Artificial Intelligence :
(Python , Supervised Learning , Ensemble Techniques , Model tuning ,
Unsupervised Learning , Neural Networks , Computer Vision , Statistical Learning , Recommendation Systems , Model Deployment)
Software and Game Developement :
( Unity 3D , Qt C++ QML , Unreal Engine , Ios Xcode)
Procedural and DCC Tools , Game Dev Scripting creation:
(Python , Pyqt, C++ , C# , Qt)
Expert in upgrading traditional DCC pipelines to procedural systems , user driven or fully / semi automated , including team management and transition - training to operate along those lines.