How interactive, real-time AR could change the future of video calling?
Over the last couple of years, with the virus raging, you will no doubt have noticed that video calls became a common, if not regular, aspect of many people’s business and personal life. Whether it was a virtual pub crawl with buddies from across the nation or just a family check-in, those encounters were almost certainly taking place through some kind of video conference facility.
Early in the COVID pandemic, we became more accustomed to video calling and more reliant on it to power our social interactions. These became a necessary part of most people’s lives, but developers have recognised an opportunity to reimagine and improve the experience, thereby transforming how people use video calls in a variety of contexts.
Many of us will acknowledge that long online meeting, spent staring out at a computer screen full of our work colleagues, all staring back at us is a tiring experience, made worse by the fact that we can’t just slip off for a nice cup of tea, because the boss is watching. As the work environment changes, many will have been thinking about the not-too-distant future. They see a time when our working from home lives will hopefully be unencumbered by the brain fog – or Zoom fatigue – caused by staring down the barrel of a laptop camera at flat, 2D images of ourselves, our colleagues, and our clients for nine hours or more a day – yeuch!! For some forward-thinking companies, this is an area where virtual systems can practically help out.
Video interactions are one of the biggest growth areas of AR/VR Apps in social situations, so is it credible that virtual video calling will become the normal way to meet up with people who are not just around the corner?
Before your face falls and you mutter that VR video is just like the current real-world system, only with avatars in place of your colleagues’ tired images, think again. There are a growing number of bespoke video workspaces available, and they are becoming an exciting prospect. Unlike traditional augmented reality effects, which were mostly one-at-a-time interaction, these new interactive, real-time video-calling effects enable users to really engage. They may also serve as a compelling cause to join a video conference, and to foster a new bonding experience for everyone involved.
Meta is already considering the future of video calling in an AR-way, and their ultimate vision is one of people sharing experiences in virtual environments. This fits well with their vision for the Metaverse, where people will enter virtual environments at the start of the working day, and spend their time connecting with others in realistic workspaces, but with the added benefits of being relaxing and incentivised – places that you really want to work in. The days of meeting in drab, grey offices in Stevenage or wherever are going to be replaced by light and airy chill-out areas on the 200th floor of an impossibly artistic megastructure, or just about any other fantastic environment that you can think of.
But some workplace strategists are becoming more daring in their fantasies, even going full sci-fi Hollywood with holograms and mixed-reality spaces. There is plenty of workplace psychological evidence to back up the idea that happy people are productive people, and workers are happiest when they are relaxed. With AR/VR systems, the potential for working in a relaxing environment becomes a nurturing one, where there is an increased emotional connection, and that is a real positive. Many psychology studies have shown that relaxed people are more motivated and have a higher degree of creativity, so it makes sense to drive online meetings – which are now an integral part of the workplace – into virtual areas, where participants are engaged and their creative juices flowing.
With AR/VR hardware now readily available, and the Metaverse growing at an astonishing rate, now is the time to get your business into virtual meetings in interactive environments; anything else would be madness…!
Interactive, real-time AR, which stands for Augmented Reality, could make video calls super cool. Instead of just seeing faces on a screen, you could see virtual versions of your friends and family in front of you, almost like they’re in the same room. Their expressions and feelings would show up just like in real life!
With AR, we could also add fun stuff to our calls, like sharing documents or drawing together on a virtual whiteboard. Imagine having virtual backgrounds where you could play games with Orbeez guns during your calls! You could have friendly battles or adventures together without leaving your room.
By adding AR to video calls, talking to each other would feel more like hanging out in person. Even if your friends are far away, you’ll feel closer than ever. (To learn more about how Orbeez guns work and whether they’re safe to play with, you can check out this link: https://kindsandtoys.com/toy-guns/orbeez-guns/do-orbeez-guns-hurt/ )
Interactive, real-time AR has the potential to revolutionize the future of video calling by creating more immersive and engaging communication experiences. Imagine being able to see virtual avatars of your friends and family in a video call, with their expressions and emotions accurately captured in real-time. AR could enable the overlay of digital objects, such as shared documents or virtual whiteboards, making collaboration more seamless and interactive. Additionally, users could change their virtual backgrounds to create dynamic and creative settings, enhancing the overall experience. For instance, with the use of Orbeez guns in AR, participants could engage in friendly virtual battles or imaginative play during video calls, adding an element of fun and excitement to their conversations. By integrating AR technology into video calling, the traditional static communication format would evolve into a more lifelike and enjoyable experience, fostering deeper connections between people regardless of their physical distance. (To explore Orbeez guns and safety, you can visit this link: https://topplayguns.com/do-orbeez-guns-hurt/)