I have worked with JavaScript for almost 2 decades. I consistently keep my knowledge up-to-date and have deployed commercial code at almo...
I have worked with JavaScript for almost 2 decades. I consistently keep my knowledge up-to-date and have deployed commercial code at almost every level.
I lead the back end team for an MMO product at a AAA studio when I first applied node.js commercially. Since, I have applied it at all le...
I lead the back end team for an MMO product at a AAA studio when I first applied node.js commercially. Since, I have applied it at all levels and mostly replaced my traditionally PHP, CF and other stacks on the back end.
I have worked with SQL at great depth and build and maintained large query infrastructures over more than a decade. During an earlier per...
I have worked with SQL at great depth and build and maintained large query infrastructures over more than a decade. During an earlier period of my life I enjoyed porting general programming problems into the SQL domain, helping me to master complex query mechanics.
For most of my career I have maintained my own hardware and backend systems for various web services and projects. Around 6 years ago, th...
For most of my career I have maintained my own hardware and backend systems for various web services and projects. Around 6 years ago, though, I had the opportunity to experience a larger scale when I designed the scalable infrastructure for a large MMO project.
PHP had been my bread-and-butter for many years, until, around 6 years ago, I entered the game development industry. I knew it in-depth, ...
PHP had been my bread-and-butter for many years, until, around 6 years ago, I entered the game development industry. I knew it in-depth, but am not up-to-date with the latest tricks.
I first started working with Unity3D on a MMO project around 6 years ago. We had the source license and worked closely with Unity3D to ir...
I first started working with Unity3D on a MMO project around 6 years ago. We had the source license and worked closely with Unity3D to iron out issues and bugs in those early days. I later moved to the back-end team wear I deployed Unity3D server shards via node.js on AWS.
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REVIEWS FROM CLIENTS
5.0
(1 reviews)
Konstantinos
April 2017
Sven is awesome. Started helping me out right away did more than I asked for and put in a allot of time just because he was enthusiastic and wanted to help! I definitely recommend Sven
SOCIAL PRESENCE
GitHub
portable-fsm
Simple, node/browser compatible generic FSM system